AI Insights · Timothy · April 2022
Top 5 Co-op Games on Android in Ukraine - Q1 2022
Explore the performance of the top 5 co-op games on the Android platform in Ukraine during Q1 2022, featuring insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 co-op games on the Android platform in Ukraine showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Roblox experienced fluctuations in its weekly downloads, starting with approximately 54.5K in early January and ending the quarter with around 35.2K. Revenue peaked at $35.9K in the first week of January and remained relatively stable, closing the quarter at about $24.2K. Active users saw a slight decline from 1.78M at the start of the quarter to 1.69M by the end.
Brawl Stars had a consistent performance in weekly downloads, beginning with 43K and tapering off to around 27.4K by late March. The game’s revenue showed a peak of $58.9K at the end of December, dropping to $38.8K by the end of March. Active users decreased from 2.06M in the last week of December to about 2.07M at the end of the quarter.
Among Us started the quarter with around 35.1K downloads, peaking in mid-January at 34.8K, and ending with approximately 25.4K. Active users showed a slight decline from 38.8K at the beginning of January to about 28K by the end of March.
PUBG MOBILE showed a notable revenue increase, starting at $62.9K in early January and peaking at $162.7K in mid-March. Downloads began at 33.3K, fluctuating throughout the quarter, and ended at around 18.5K. Active users saw a steady increase from 459.6K in early January to approximately 611.8K by the last week of March.
Rise of Kingdoms: Lost Crusade experienced significant fluctuations in weekly downloads, starting with 12.3K and peaking at 64.8K in late January, then dropping sharply to about 3.4K by the end of March. Revenue was relatively stable, peaking at $17.8K in mid-March. Active users showed a peak of 233.7K in late February, before declining to approximately 127K by the end of the quarter.
For more detailed insights on mobile app performance, visit Sensor Tower.